![]() Useful for those who can't bear to leave anything behind, no matter how insignificant.ĭrains the SOUL of its bearer and uses it to birth hatchlings. When close to death, the bearer's strength will increase.Ī swarm will follow the bearer and gather up any loose Geo. This charm is fragile, and will break if its bearer is killed.Įmbodies the fury and heroism that comes upon those who are about to die. Strengthens the bearer, increasing the damage they deal to enemies with their nail. Increases the health of the bearer, allowing them to take more damage. This charm is fragile and will break if its bearer is killed. Transforms the Vengeful Spirit into a horde of volatile baby flukes.Ĭauses the bearer to find more Geo when defeating enemies. Living charm born in the gut of a Flukemarm. Transient charm created for those who wield the Dream Nail and collect essence.Īllows the bearer to charge the Dream nail faster and collect more SOUL when striking foes. Causes the bearer to emit a heroic odour. Scratched and dirty, but still cared for. ![]() Unique charm bestowed by the King of Hallownest to his most loyal knight. The bearer will focus SOUL at a slower rate, but the healing effect will double. Naturally formed within a crystal over a long period. Perfect for those who want to move around as quickly as possible. The bearer will be able to dash more often as well as dash downwards. The shell is not indestructible and will shatter if it absorbs too much damage.īears the likeness of an eccentric bug known only as 'The Dashmaster'. Protects its bearer with a hard shell while focusing SOUL. This mechanic is extremely helpful against the Bosses in Hollow Knight that already one-shot the player, such as in the Godmaster DLC on Radiant difficulty. You will be able to recognise the state since The Knight's health bar will have a purple aura around it. In this status, The Knight will take twice as much damage it receives - in order to remove this effect, the player must unequip the Charm that has caused it to exceed its Notch limit. (Note that if all Notches are in use, Overcharmed cannot be activated.) However, upon attmepting to equip a charm exceeding the Notch Limit 5 times, the Overcharmed status will be activated. Overcharmed in Hollow Knight is a status The Knight acquires which allows them to exceed their Notch limit. When a player attempts equip a charm that goes beyond the maximum number of Notches it can hold, the charm is denied and sent back to the players inventory. ![]() ![]() Some are sold by a Merchant, while the others are acquired by meeting certain conditions. There are a total of 11 Notches - and by default, The Knight starts off with 3 Notches, while the other 8 is found as you progress through the game. Notches in Hollow Knight is an item that is required to equip your desired Charm since each Charm have its corresponding amount of Notches. If you do not mind paying the Geo to repair a fragile charm, treat them the same as the unbreakable versions in this tier list. **Note that Fragile versions of Charms are not included in this list only unbreakable Charms. These Charms are difficult to rate as they have no real combat usage, thus are just "convinient". The Exploration tier is for charms that are really up to you to decide some people have a worse sense of direction so they need a Wayward Compass, and some people like to explore faster so they equip Sprintmaster. Unbreakable Strength is a Charm that will simply make your nail do massive damage, which is the majority of your damage output throughout the game. However, Unbreakable Strength would be the best charm if there was. The Charms in each tier are not in any specific ranking order. This list will be based on how useful each of the Charms are individually, and in the context of how many situations it is effective in, and how useful they are considering their Notch Cost. It also takes into account our personal opinions throughout our experiences, such as defeating Pantheon 5 ( Pantheon of Hallownest ) and getting all the Endings. This Charm Tier List is opinion based but is generally in line with how the community feels about each Charm. There are many Charms in the game that are mostly useless unless synergised with other Charms, and some Charms are a must have for most of the playthrough. The 45 Charms of Hollow Knight are not all equal in effectiveness or worth for the amount of Notch Cost it has.
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